Scenarios
From Frostpunk Wiki and Guides
There are 6 scenarios in Frostpunk. Days counts are currently uncertain.
| Scenario | Length (days) | Unlock Conditions | Description |
|---|---|---|---|
| A NEW HOME | 45 - 48 | unlocked by default | To preserve civilisation from the chaos of its own downfall, we have fled to the end of the world. We will have to adapt to survive. Who will we become in the process? |
| THE ARKS | 27 | Survive 20 days in A NEW HOME |
As the brightest minds of Oxford and Cambridge, we have been sent to save priceless seed and plant specimens from the eternal winter. Do we have what it takes to keep the Seedling Arks safe? |
| THE REFUGEES | 26 | Survive 20 days in A NEW HOME |
The safety of the Generator was reserved for the wealthy. We seized it so we could build a city where people are equal. But can we accept everyone who comes to seek shelter? |
| THE FALL OF WINTERHOME | 26 | Survive 20 days in A NEW HOME |
We've built our city to survive the long winter. Now we have to fight against time to save it - and our lives - from impending doom. |
| THE LAST AUTUMN | 46 | Purchase the DLC | The Empire is collapsing under the strain of climate catastrophe, yet no one is ready to admit it openly. A secret project to build the Generators is put into motion... |
| ON THE EDGE | 40 | Purchase the DLC | After the Great Storm has exposed an army warehouse, we are sent from New London to set up an outpost there. Times are changing, what will be our role in the coming thaw? |